package com.tcy.game.angryrobots.sprite;

import com.tcy.game.angryrobots.Assets;
import com.tcy.game.angryrobots.general.Config;

/**
 * Created by 80002023 on 2016/7/27.
 */
public class PlayerShot extends BaseShot {

    private static final float SHOT_SPEED = Config.asFloat("PlayerShot.speed", 31.25f);

    public PlayerShot () {
        width = Assets.playerShotWidth;
        height = Assets.playerShotHeight;
        setShotSpeed(SHOT_SPEED);
    }
}
